Hello! I'm Fritz.

Would you like to play a game?

Fritz is a chess bot that will play games to help you practice what you have learned, so you can move up to the next level.

You have a game you want to analyze, Fritz can help with that too. Set the level to Analysis. Fritz will help you find the best moves.

Give Fritz a try below:

Powered by ChessBase - Open Source Software.

    Choose what you want to do:

  • Play a game against 'Fritz.'
    1. Choose your Level.
    2. Choose your color (Flip or Move Now).
    3. Play Chess! Have Fun and Good Luck.

  • Play a friend in 2-player mode.
    1. Select: Level, Analysis
    2. Each player takes a turn to make their moves.
    3. Play Chess! Have Fun and Good Luck.

  • Watch Fritz play himself (tablet or computer screen only)
    1. Choose your Level.
    2. Choose Move Now to keep flipping the board back to Fritz.
    3. Enjoy watching Fritz play and learn.

  • Analyze a game.
    1. Select: Level, Analysis.
    2. Re-play your game, move by move.
    3. See what Fritz recommends.

  • Setup a position to analyze or practice.
    1. Select: Level, Analysis.
    2. Setup the position so it is your move next
    3. Select: Level, {Your Skill Level for Fritz}
    4. Make your move and play against Fritz

  • Save your game or Open a previous game (tablet or computer screen only)
    1. Select: Setup and Save
    2. To Save: Select: Save as PGN
    3. To Open: Select: Open PGN
    4. You can share your PGN saved games with others.






Where are you on your Chess Journey?

The path detailed below is fairly typical for those learning to play chess. It is important to point out, that the journey listed below takes time. Some will traverse it faster than others, but it takes years, even decades to master in most cases.

The ultimate goal of anyone who plays chess is to 'win and have fun doing it'. Let's be clear, nobody plays chess in the hopes of losing or even to obtain a draw. Anyone who approaches the chess board to play would like to win. What keeps people coming back to the game is whether or not they are enjoying it or 'having fun' playing it.

Having fun does include that feelilng of winning, but it is so much more. It also includes that feeling when you lose; that moment when you want to try again because you know you will do better. To truly 'have fun' at anything, you must enjoy the struggle to become better. Losing no longer is the enemy, but a reminder that there is still more to learn. It takes time to master any activity, and chess is no exception. You know you are enjoying chess when in those moments of frustration and wanting to walk away, you find yourself complelled to come back again and again. Having fun involves getting to know others in the chess community and together bonding over the common struggle. The players of our club have begun friendships and become mentors/mentees over this shared journey.

If you are willing to grow at any activity, willing to put in the time, not afraid to lose and take some lumps along the way, willing to get know others who have similar goals and desire in the community, you too will find the meaning of 'having fun' as you proceed through your journey of success.

The Typical Chess Journey

  • Beginning Your Journey:
    • Setting up the board
    • How pieces move
    • Central Squares/Control

  • Taking your first steps:
    • Playing against others (or a bot)
    • Randomly making moves that look okay
    • Learning that there seems to be a pattern to starting the game
    • Central Squares/Control

  • Gaining momentum:
    • Learning an opening for white
    • Learning a defense (or two) for black
    • Begin studying endgame tactics and mating patterns

  • Moving beyond the basics:
    • Expanding your study of openings and variations for white
    • Expanding your study of defenses and variations for black
    • Daily practicing puzzles of tactics and endgame mating patterns

  • Moving toward mastery:
    • Understanding the purpose of your openings/defenses
    • Begin to study the transition to the mid-game strategy (pawn structures)
    • Mastery of the basic tactics and exploration of advanced tactics and endgames
    • Review prior Grandmaster games for specific positions and openings

  • Entering into mastery:
    • Being able to transpose from one opening/defense into another (or more)
    • Understanding the difference between strategy (pawn structures) and taking advantage of tactics
    • Understanding how to play to and during the endgame

  • Mastery - The moment you realize there is still more to learn and experience:
    • Consistency of play in the opening, mid-game and endgame
    • Moving between strategy (positional play) and tactics is seamless

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Where do I begin?

Lichess provides free access to what any novice needs to start playing the game. Start your journey today and take those first steps.

Learn the basics here:

  • How do the pieces move?
  • How do I play?
  • How do I setup the board?
  • What is castling?
  • What is En Passant?
  • What are pieces worth? Was that a good trade?

Board Setup and Moving Pieces

Learn how the relative importance of each piece and how they move. Also learn how to setup of the board for your first game. Lichess gives free access to learning how the pieces move. Once you know how the pieces move, play Fritz on the beginner level.

Piece Name - Value Click to Learn More
Setup the Board Board Setup
Pawn = 1pt Pawn
Knight = 3pts Knight
Bishop = 3pts Bishop
Rook = 5pts Rook
Queen = 9pts Queen
King = The Game King

Table of Contents
Basic Moves and Tactics

When playing, you need to know how to get your pieces to move and work together to build an attack. If it is your move and you can get checkmate, then finish the game with a win or else your opponent may get you the very next turn. Try to make moves that force your opponent to move pieces where they may not want to go (gain a tempo) or to create multiple attacks that can not be easily stopped.

A good beginning while playing is to ask yourself these basic questions before each move to find the best move, while avoiding making a mistake and losing:

  1. Checkmate
    1. Can I checkmate my opponent and win the game?
    2. Can my opponent checkmate me and win the game?

  2. Check or Gain Tempo
    1. Can I check my opponent and force a move or win a piece?
    2. Can my opponent check me and force a move or win a piece?

  3. Hanging Pieces or Bad Trades
    1. Are any of my pieces being attacked and if so, are they unprotected and can I win a trade materially and/or positionally?
    2. Am I attacking any of my opponents pieces and if so, are they unprotected and can I win the trade materially and/or positionally?

Moves and Tactics Click to Learn More
Checkmate Mate in 1
Check Tempo Check in 1
You're in Check Out of Check
Combat Each Other Combat
Capture a Piece Capture
Defend a Piece Protection

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Special/Advanced Moves and Draw/Stalemate

You now know the standard moves; try these special moves to improve your game.

Special Moves Click to Learn More
Castling - King Safety Castling
En Passant En Passant
Draw/Stalemate Stalemate

All the above information can be found on Lichess.org: Lichess.org logoLichess.org
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Practice does NOT make perfect

My baseball coach taught me the lie in this common phrase. If you practice the wrong thing, you will get really good at it. The saying should be, Perfect Practice Makes Perfect. Practice the right things a little every day and watch your game improve.

Lichess gives free access to their practice challenges. Do some combination of these everyday for at least 15-min to 30-min per day and watch your chess game improve.

Practice Day Click to Practice
Monday Piece Checkmates I
Advanced - Extra Piece Checkmates II
Tuesday Checkmate Patterns I
Wednesday Checkmate Patterns II
Thursday Checkmate Patterns III
Friday Checkmate Patterns IV
Advanced - Extra Knight & Bishop Checkmate
All the above puzzles can be found on Lichess.org: Lichess.org logoLichess.org
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Master an Opening for White and Defense for Black

Recently there was an article published ranking the various possible first moves. It is a good read, especially for the starting player or those looking to expand their opening repitoire and looking for ideas.

Every First Move by White Ranked: First Moves Ranked

Likewsie, SquareOff published an article of the best defensive responses by Black. It is a good read, especially for the starting player or those looking to expand their defensive repitoire and looking for ideas.

Top Defenses by Black Ranked: Top Defenses Ranked

Lichess and Chess.com give free access to their database to explore openings. They will give you the anlaytics on how many games were played move by move for your reference.

Lichess Openings Move by Move: Lichess Openings Explorer
Explore Chess.com Openings Move by Move: Chess.com Openings Explorer
Chess.com Popular Openings and Defenses: Chess.com Popular Openings
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Find Grandmaster Games

As you learn your openings and defenses, and have a chance to practice them in multiple games over time, you may find that those positions you are struggling with have benn played by Grandmasters or you they are avoided by them. What did the Grandmaster's do and what was the outcome of their efforts? Reviewing their games can help you see some of the best ideas for your games.

ChessGames.com and Chess.com have compiled a database of Grandmaster games for you to search and review. Download the PGN code into Fritz or your chess engine of choice and start studying today.

Find a Grandmaster game at ChessGames.com: ChessGames.com GM Games
Find a Grandmaster game at Chess.com: Chess.com GM Games
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WORK IN PROGRESS

Page is Coming Soon.  Under Construction.
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Middlegame Preparation - Pawn Structures

You play your favorite opening. You have memorized all the variations.

But why?

The point of a good opening is to prepare your pieces for the middlegame. Beginners at Chess focus on the openings and endgame tactics. What happended to all that stuff in the middle? How do you know your opening was successful? How you do you prepare for a successful endgame?

The answer lies with what many beginners and intermediate players take for granted: the humble pawn. Though it has the lowest value in the game, there are more pawns than any other piece and they are the only pieces that can not move backward. A single pawn can make or break a winning position. We are taught or learn early on that controlling the center, especially with pawns, is critical with winning at chess. What many beginners and intermediate players do not realize is that the point of your opening is to build a 'good' pawn formation and support it with the other pieces. The pawn formation dictates your attacking chances, location of your supporting pieces and prepares you for those endgame positions you have been practicing so hard at mastering.

So what is a 'good' pawn formation? The following section is going to show the common pawn formations and discuss the attacking and defensive ideas for each. Memorizing these will help improve your opening and transition to middlegame play.


Table of Contents
Isolated d-Pawn / Isolani
White Goals
Black Goals

Isolated d-Pawn or Isolani Pawn Structure

Isolated d-pawn or Isolani pawn structure
  • Queens Gambit
  • French Defense – Tarrasch Defense
  • London System

Note: Isolani pawn is a strength in the middlegame, but a weakness in the endgame.

  • Middlegame

    Potential Knight Outposts on e5/c5

    Must create an attack before pieces are traded down

    d4-d5 pawn break

    • after d-pawn exchange, no-pawn center pawn structure
    • only when you have a lead in development
    • only if your pieces are more active in the center
    • NOTE: side with the more active pieces in the middle when cleared has the advantage
    • Example of ideal piece position for d4-d5 break:
    • Ideal piece position prior to d4-d5 pawn break

    Kingside attack

    • Attack f7 weakness; possible Knight sacrifice
    • Remove e6 pawn with f2-f4,f5 push
    • Rook Lift to 3rd rank; position on f, g, or h-files
    • Queen Lift to 3rd rank; position on h3
    • Advance the h-pawn; especially if g6 is played
    • Potential sacrifice of dark-square bishop on h7 or h6

    Queenside attack

    • Bishop to a6 to control c8; support with Rook on c-file
    • if b-pawn moves b7-b5, then use c5 as a Knight outpost
    • Rook to c7, if possible

    Pawn on c3 (e.g. due to Knight exchange) - aka Isolated Pawn Couple

    • Push pawn to c4 to control critical c4-d5 squares
    • Extra support for d4-d5 push
    • Opens up Kingside attack for more aggressive play

  • Endgame

    Hard to defend an Isolani with a Knight in an endgame

    Opposite Color Bishop endgames with an Isolani on the same color as its bishop are typically drawish

    Trade Rooks and Queens as these make the isolani a huge weakness

  • Middlegame

    Control the square directly in front of the Isolani; ideally with a knight

    Trade down pieces and get to an endgame

    Build up an attack on the isolated pawn;force white to defend it

    Only push g6 or h6 if absolutely necessary; otherwise you are weakening your position

    d4-d5 pawn break defense

    • Place minor piece, idealy a knight on d5
    • Trade down pieces
    • Move Rooks to control c-file and center (d or e-file)
    • Exchange Rookds, if possible
    • NOTE: side with the more active pieces in the middle when cleared has the advantage

    Queenside attack

    • Keep white's bishop out of a6
    • Be certain before playing b5; creating an outpost on c5 for white
    • Get rook to c8 as quickly as possible
    • Endgame

      Control the square directly in front of the Isolani; ideally with a king

      Create a second weakness (the Principal of Two Weaknesses); Isolani will fall

      If Rooks or the Queen are the only remaining pieces, do not trade down as the isolani becomes a weakness for the owner in the endgame

Reverse Colors:




Table of Contents
White Goals
Black Goals




Reverse Colors:




Table of Contents
Carlsbad - Orthodox Exchange (w/ Reverse Colors)
White Goals
Black Goals

Carlsbad - Orthodox Exchange

Carlsbad-Orthodox Exchange Pawn Structure
  • Queen's Gambit Accepted
  • Nimzo-Indian Defense
  • Grunfeld Defense
  • Semi-Slav
  • Caro-Kann Advance Variation

Note: This structure is similar to the e5/d5 Pawn structures; they are different


  • Break Open the Middle: e3-e4 push

    Note: Unprotected e3-e4 push may transpose to Isolani Pawn Structure

    White must shift attacking ideas if Isolani forms


    Could use f2-f3 prior to e3-e4 push

    Note: f2-f3 protection can transpose into a Hanging Pawn Structure.

    White must be able to support the center pawns

  • >Minority Attack on Queen-side

    Queen-side Attack: Direction of Pawns

  • Control Semi-Open c-file
  • Potential c5 Knight outpost
  • Break Open the Middle:c6-c5 push

    Note: c6-c5 push can transpose into an Isolani-reverse color Pawn Structure

    Black must be prepared to adjust the attack for this change in structure.


    Could use b7-b6 to support c6-c5 push

    Note: b7-b6 protection can tanspose into a Hanging Pawn Structure

    Black must be able to support the center pawns

  • Control Semi-Open e-file
  • King-side Attack: Direction of Pawns

    King-side pawn storm needs to be slower to protect the King

    Lead with pieces then advance pawns

  • Potential e4 Knight outpost
  • b7-b5 after white starts the minority attack

    protect backward c6 pawn

    potential c4-Knight outpost

Reverse Colors: Carlsbad - Orthodox Exchange

Carlsbad-Orthodox Exchange Pawn Structure with Reverse Colors
  • London System
  • Caro-Kann Exchange Variation

Example from the London-System

Carlsbad-Orthodox Exchange Pawn Structure with Reverse Colors - Example from the London System

Reverse Ideas from above

  • Break Open the Middle:c3-c4 push

    Note: c3-c4 push can transpose into an Isolani-reverse color Pawn Structure

    White must be prepared to adjust the attack for this change in structure.


    Could use b2-b3 to support c3-c4 push

    Note: b2-b3 protection can tanspose into a Hanging Pawn Structure

    White must be able to support the center pawns

  • Control Semi-Open e-file
  • King-side Attack: Direction of Pawns

    King-side pawn storm needs to be slower to protect the King

    Lead with pieces then advance pawns

  • Potential e5 Knight outpost
  • b2-b4 after white starts the minority attack

    protect backward c3 pawn

    potential c5-Knight outpost

Reverse Ideas from above

  • Break Open the Middle: e6-e5 push

    Note: Unprotected e6-e5 push may transpose to Isolani Pawn Structure

    Black must shift attacking ideas if Isolani forms


    Could use f7-f6 prior to e6-e7 push

    Note: f7-f6 protection can transpose into a Hanging Pawn Structure.

    Black must be able to support the center pawns

  • >Minority Attack on Queen-side

    Queen-side Attack: Direction of Pawns

  • Control Semi-Open c-file
  • Potential c4 Knight outpost

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